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71 Game Reviews

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Wow. Very impressive!

Really well done! Good job man!

I liked this so much, but please add music in the levels next time (a small song looped would be great).

Controls were done very well, and it was pretty difficult for me too. Graphics were great (were they from Gradius, by chance?) and the power-ups were also very good.

I really like your stuff, and want to see more!

Thanks for making that. I'll definitely play this game a lot in my spare time =D

Fuckin Sweet!

Wow, you all have really improved in you game-making ability!

That was the best game I've played in a long time! The difference for me between the last one, and this one, was the last one focused on problem solving. This one relys on different concepts like money, ammo, speedy mouse tapping =) and it was far better than the last one!

I really liked how you put everything together! Awesome.

I have a few pointers. You all should give the player about a second or two to attack the enemys after you finish reading the text. I found that after you pushed the "continue" button, the enemies started shooting almost immediately. That should be changed to allow the player to move the cursor up to where the enemies are before getting killed.

I loved how you incorporated "mutant monsters" in this. It gave it a "resident Evil" appeal that definitely makes it great!

I thoroughly enjoyed beating the game, and I highly anticipate the next one.

Man, mini-bosses too. Fuckin awesome!!! =D

azza343 responds:

Nice to hear from ya, I'm glad that you enjoyed it. I noticed that it was hard to move the cursor to the guy behind the crate too but it was too late to redirect all the goto actions,
I'm thinking of putting in a reload in the next for easier gameplay, thanks for the review

This game rocks (again) ^_^

I loved this concept since the beginning!

I like this version better because it is much more refined than the previous version. The sounds are great! The gameplay is also excellent.

I think you should be making games and concepts for larger corporations, or, heck, you should go into business for yourself.

Heh, thanks, and good luck!

Heh, not bad.

But, not the best. It was pretty boring, but slightly fun.

I know you can do better. Maybe you can try and make each clickable part more noticable. Great music though. Kept my attention. I did like the progression but it seemed to be one of "those games" you play when you are bored.

Anyway, make the graphics a little better, and make it faster.

Reminded me of Max HeadRoom.

This was sort of silly, but clever as well.

The drawing was very good, but unfortunately, there was just one. The sound synched up nicely, and the quotes were cool too. I just think that the program you used to make the voices wasn't the best one out there. It was a little hard to understand, but I could barely.

Anyway, thanks for the laugh, and I expect to see more!!!

Good job :-)

Not a bad tutorial.

First of all, add sound. It is a MUST.

Second, when you put pictures in there, I noticed that you shrink them down. That makes the text you want us to read in those pictures all screwed up. The best way to do that is to keep the pics the original size, but cut the parts out that you need and only use those.

Thirdly, the tutorial was great. Very informative and useful for people who don't know the basics. Heck, I was slightly unfamiliar with the masking technique, and I learned something too!

Thanks!

Heh...interesting.

I thought this was a fresh idea. Putting actual people in a contrived "battle" isn't something you see everyday.

Neat idea with the points and such. I just thought it was a bit too hard, and there wasn't enough variety.

Anyway, good job, hope to see your imagination make something freaking awesome. I know you can.

Not bad.

Yeah, there are a lack of multiplayer games here. I noticed that too.

Your game was fun. But since there aren't any other people around, I really didn't get to have the full effect of playing against anyone. I didn't dock points just because I couldn't play it with another person though.

I would like to see a game where you could play one or two player, and the players could play on the same team against baddies.

Anyway, good game, and good luck!!!

RohanDX responds:

The two-players on the same team was my first idea, but realized I have no idea how to program AI yet. Which is why my 1-player mode is going to be in the works for a while. I figure I'll publish it as a second game. Anyhow, I'll be updating this one shortly and resubmit for reviews/rating.

Fresh stuff!

I really liked this. I am going to get all my friends to play it. This was so worth playing.

The song never got old, and the movements were spot on.

You sir, rock!

Thanks for making this wonderful game!!!

trunks62 responds:

Lol... I'm really glad you like it... and I'm very happy to hear you want your friend to play it... it really makes me feel like I haven't wasted my time with this project. Thanks a ton for your review.

Heh...

Heh, I didn't realize you did this. I had to review it!

Well, the program as is, is totally boring. I got to browse the files, but thats about it.

The sounds were authentic and synced up well.

I could see this turning into an interactive Windows program (you know, for all those poor kids who have Mac or Linux...not!).

Anyway, fill it up with something (anything!) and it would be mucho better.

Keep it up SK!!

ShittyKitty responds:

Heh, I kinda gave up on this thing. I just now noticed your review! Yeah, yeah, it's boring. I focused a little more on the coding than the entertainment value (did ya try the DOS Prompt?). I had started on version 2 at one point (building each window from window pieces, rather than screenshots), but it got kinda complex, and, to be honest, I lost interest. Maybe it's my ADD side coming out. Think I'll just stick to what I'm good at: my programs :-D Thanks for the review!

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